You could try string method for tracking, takes some set up to do, basically create two parallel lines , one each side of car, then measure distance to rim edge.
Gives four wheel alignment, but it's a faff and as soon as you jack it to adjust , you'll have to start again, need a decent flat area, and obviously if wheels aren't true etc , but I make the strings long enough to roll the car so the wheels rotate 180 Deg, you can look for it changing.
Set up parallel, then wind in or out to suit your preference.
In my head I always thought of making something to bolt on disc/hub faces with some lasers pens but to start that game you need a perfect flat surface to sit the car, all sorts of variables kick in and up your own arse you disappear!